Tundra

Game Design: Luc Rémond, David Simiand
Artwork: Alexey Dmitriev, Daria Sokolovskaya

40–60 min

2–4

10+

Game Overview

Long winter is coming to the northern kingdom of Tundra: Tsar Bear is preparing for a deep hibernation and must hand over the state affairs to a worthy viceroy. According to tradition, a representative of one of the powerful estates shall become the viceroy. Whoever develops more lands, whoever is better prepared for winter, will rule Tundra until spring comes.
To conquer the Tundra, you must hire workers, collect resources, construct buildings, and complete goals, both personal and shared. You can earn victory points in a variety of ways: by accumulating resources, filling the lands with your buildings, or using the services of advisors. Choose your strategy and become the tsar’s viceroy!

International Publishers

COMING SOON

Key Selling Points

Competitive non-aggressive strategy with deep gameplay yet simple rules

A diverse and flexible game engine that can be customized to your liking

Atmospheric design inspired by illustrations from Slavic folk tales

Contents

Game board

34 tokens

29 dice

20 player tablets

90 cards

60 wooden pieces

Game Rules

Game Rules (EN)

All you need to know to play the game.

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