Dream Catcher

Game Design: Mikhail Rozanov
Artwork: Pavel Kassin, Yuliya Maksimova, Vadim Poluboyarov, Semyon Proskuryakov

30 min

2–6

8+

Game Overview

Welcome to the world of dreams! In this cooperative game, you will witness whimsical stories and will try to “catch a dream” — to identify the picked story by touch.

Every round, the lead player picks a Dream card and handles specially selected Touching cards with raised pictures to the other players. The lead player’s goal is, without saying a word, to help the other players guess the picked Dream card. The core goal of the other players is to discuss the pictures they can feel on their Touching cards and to collectively choose one of the Dream cards.

You will flip Night tokens for correct answers and discard them for wrong answers. To win the game you need to have as many flipped Night tokens as possible by the end of the game.

International Publishers

COMING SOON

Key Selling Points

Gameplay based on tactile associations

Develops cooperation among young players

Easy-to-grasp rules and atmospheric gameplay

Contents

87 Dream cards with unusual pictures

83 Touching cards with raised pictures

9 Night tokens

4 Card Choice tokens

1 Dreamcatcher token

  Rulebook

The Gateway Gamers Podcast

English review by @tabletop_4world – Reading time: 5 min.

We think that the game is very fun and somewhat educational in its simplicity. Not educational in a sense that you’ll learn new information on a subject but rather, that you learn to adapt, think and use new senses that are not commonly used in board games. Especially for kids and families it is both a fun game but also a nice brain activity.

Spanish review by @unasmazmorritas – Reading time: 2 min.

Sin duda, recomendamos este Dream Catcher por su la originalidad de sus mecánicas y la accesibilidad que ofrece. A poco que te llame la atención el concepto y busques un “party” familiar, estás ante una muy buena opción.

English review by Casual Game Revolution – Reading time: 5 min.

Trying to feel out what the raised pictures are is quite tricky, and making a connection and figuring out exactly what it is you are feeling, is quite satisfying.

Game Rules (EN)

All you need to know to play the game.

Sell Sheet

Single-page gameplay overview with all the business information included (MSRP, MOQ, Availability).

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