Dream Catcher

Game Design: Mikhail Rozanov
Artwork: Pavel Kassin, Yuliya Maksimova, Vadim Poluboyarov, Semyon Proskuryakov

30 min



Game Overview

Welcome to the world of dreams! In this cooperative game, you will witness whimsical stories and will try to “catch a dream” — to identify the picked story by touch.

Every round, the lead player picks a Dream card and handles specially selected Touching cards with raised pictures to the other players. The lead player’s goal is, without saying a word, to help the other players guess the picked Dream card. The core goal of the other players is to discuss the pictures they can feel on their Touching cards and to collectively choose one of the Dream cards.

You will flip Night tokens for correct answers and discard them for wrong answers. To win the game you need to have as many flipped Night tokens as possible by the end of the game.

International Publishers


Key Selling Points

Gameplay based on tactile associations

Develops cooperation among young players

Easy-to-grasp rules and atmospheric gameplay


87 Dream cards with unusual pictures

83 Touching cards with raised pictures

9 Night tokens

4 Card Choice tokens

1 Dreamcatcher token


Game Rules (EN)

All you need to know to play the game.

Sell Sheet

Single-page gameplay overview with all the business information included (MSRP, MOQ, Availability).

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